“…These principles may apply to both narrow and wide human-computer interaction contexts (Nardi, 1996). Interestingly, some of the most informative examples of interactive multimedia system taxonomies were developed with multimedia art systems in mind as they pose complex and novel interaction requirements (Nardelli, 2010, Edmonds et al, 2004, Hannington and Reed, 2002, Sommerer and Mignonneau, 1999. This categorisation may be attributed to the fact that interactive new media art systems utilise technology in an experimental manner.…”