Proceedings of the SIGCHI Conference on Human Factors in Computing Systems the CHI Is the Limit - CHI '99 1999
DOI: 10.1145/302979.303131
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Authoring animated Web pages using “contact points”

Abstract: This paper explores how 'contact points' or co-references between an animation and text should be designed in web pages. Guidelines are derived from an eye tracking study. A dynamic HTML authoring tool is described which supports these requirements. An evaluation study is reported in which four designs of animation in web pages were tested. KEYWORDS Web Page Design, Authoring Tools THE PROBLEMMore and more web pages contain text and animated media, yet little work has addressed how to effectively design such c… Show more

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Cited by 11 publications
(6 citation statements)
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“…The former study explores both visual attention (given by eye-tracking patterns) and information recall of subjects being presented with a single multimedia educational application, displayed with optimum quality of service parameters. The authors then went on to propose a series of guidelines to be used in web animation based on 'contact points' (co-references between text and animation obtained from the initial eye-tracking study) (Faraday and Sutcliffe, 1999). Thus, the first study only focuses on the informational assimilation component of 'Quality of Perception' (the user-centric perceptual measure used throughout this paper), neglecting the satisfaction side of the multimedia experience.…”
Section: Eye Trackingmentioning
confidence: 99%
“…The former study explores both visual attention (given by eye-tracking patterns) and information recall of subjects being presented with a single multimedia educational application, displayed with optimum quality of service parameters. The authors then went on to propose a series of guidelines to be used in web animation based on 'contact points' (co-references between text and animation obtained from the initial eye-tracking study) (Faraday and Sutcliffe, 1999). Thus, the first study only focuses on the informational assimilation component of 'Quality of Perception' (the user-centric perceptual measure used throughout this paper), neglecting the satisfaction side of the multimedia experience.…”
Section: Eye Trackingmentioning
confidence: 99%
“…Instead, in these cases users sometimes appear to determine their conclusions as a result of reasoning, arriving at them based on intuition, past experience or pre-knowledge. Consequently the use of eye tracking was proposed in future user-perspective studies in order to identify perceptually relevant areas of user eye gaze and thus provide an answer as to why people do not notice cues in the multimedia video material, thus providing a better understanding of the role that the human element plays in the reception, analysis and synthesis of multimedia data [15], [16]. Moreover, monitoring eye movements offers insights into user perception, as well as the associated attention mechanisms and cognitive processes, since the eye naturally selects areas that are most informative [17] in the context of high-level processes (see Table I).…”
Section: A Why Eye Tracking?mentioning
confidence: 99%
“…To this end, the relationship between eye movement and user perception of multimedia has been investigated in [6], and [17]. The former study explores both visual attention (given by eye tracking patterns) and information recall of subjects being presented with a single multimedia educational application, displayed with optimum QoS parameters.…”
Section: Eye-trackingmentioning
confidence: 99%