2021
DOI: 10.1145/3476576.3476668
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Authoring consistent landscapes with flora and fauna

Abstract: circuits, and a modified terrain with eroded trails from a terrain, climatic conditions, and species with related biological information. We introduce the Resource Access Graph, a new data structure that encodes both interactions between food chain levels and animals traveling between resources over the terrain. A novel competition algorithm operating on this data progressively computes a steady-state solution up the food chain, from plants to carnivores. The user can explore the resulting landscape, where pla… Show more

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Cited by 2 publications
(3 citation statements)
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“…To this end, we need to adjust the system so that the total mass of the character is correctly distributed based on a variable number of contact points with the ground. Having such low-level deformations on the terrain could help us better recreate the long-term impact of virtual animals on natural environments, as an extension of Ecormier-Nocca et al (2021).…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…To this end, we need to adjust the system so that the total mass of the character is correctly distributed based on a variable number of contact points with the ground. Having such low-level deformations on the terrain could help us better recreate the long-term impact of virtual animals on natural environments, as an extension of Ecormier-Nocca et al (2021).…”
Section: Discussionmentioning
confidence: 99%
“…At a large scale, terrains are subject to diverse natural phenomena, from the erosion due to sun and water that break and transport ground material (Cordonnier et al, 2017) to the action of wind that piles up sand dunes (Beneš and Toney Roa, 2004) and snow deposit, which creates smooth landscapes (Cordonnier et al, 2018). The effect of moving characters was little studied at such scale, with the exception of skiers leaving tracks and causing avalanches in snow-covered landscapes (Cordonnier et al, 2018) and of the generation of eroded trails due to fauna (Ecormier-Nocca et al, 2021). In both cases, simple textures were used as track models, and none of these works studied the two-way interaction between a deforming ground and a moving creature.…”
Section: Soft Groundsmentioning
confidence: 99%
“…In computer graphics, modeling plant ecosystems has a long tradition [Deussen et al 2002[Deussen et al , 1998Jaeger and Teng 2003;Lane and Prusinkiewicz 2002], that more recently also encompasses complex physical simulations, such as required for modeling wildfires , erosion feedback , or the interaction with fauna [Ecormier-Nocca et al 2021]. The goal of many of these methods is to employ detailed geometric representations to faithfully simulate the underlying physical or biological processes.…”
Section: Introductionmentioning
confidence: 99%