2020
DOI: 10.1007/s00371-020-01853-1
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Automatic 3D virtual fitting system based on skeleton driving

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Cited by 8 publications
(7 citation statements)
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“…With the continuous improvement of quality of life as well as the popularity of e-commerce, the fitting system to help people virtual fitting gradually comes into view. Shi et al proposed a full-automatic 3D virtual assembly system based on the 2D whole body image and 3D garment model, constructed 3D human body model from 2D human body image input by users, and obtained that the system is stable and effective in simulation training [ 1 ]. Guo et al proposed a remote fitting system for clothing e-commerce, which can simulate the body shape of consumers through physical assembly robot and help consumers realize remote fitting [ 2 ].…”
Section: Introductionmentioning
confidence: 99%
“…With the continuous improvement of quality of life as well as the popularity of e-commerce, the fitting system to help people virtual fitting gradually comes into view. Shi et al proposed a full-automatic 3D virtual assembly system based on the 2D whole body image and 3D garment model, constructed 3D human body model from 2D human body image input by users, and obtained that the system is stable and effective in simulation training [ 1 ]. Guo et al proposed a remote fitting system for clothing e-commerce, which can simulate the body shape of consumers through physical assembly robot and help consumers realize remote fitting [ 2 ].…”
Section: Introductionmentioning
confidence: 99%
“…Deformation Analysis for Garment Design. Garment deformation caused by human motion is critical for both virtual fitting [Hu et al 2022;Pan et al 2022;Shi et al 2021;] and real-world clothing design [Kwok et al 2015;Sati et al 2021;Wolff et al 2022]. Therefore, existing studies have incorporated the impact of body [Pietroni et al 2022].…”
Section: Related Workmentioning
confidence: 99%
“…It is difficult to find clothes with a "tailor-made" effect in existing ready-to-wear specifications due to the diversity of human body shape and the complexity of human body surface [4]. At present, in the virtual fitting system used in the market, the stereoscopic effect of clothing is not ideal, the immersion of humancomputer interaction experience is poor, only the appearance of clothing can be displayed, the factors such as clothing fabric, texture, and drape effect cannot be well expressed, the scaling coefficient of clothing cannot be automatically changed according to the user's body shape characteristics, and the gesture operation is complicated, so the experience effect is poor [5].…”
Section: Introductionmentioning
confidence: 99%