2022
DOI: 10.48550/arxiv.2202.00804
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Automatic event detection in football using tracking data

Abstract: One of the main shortcomings of event data in football, which has been extensively used for analytics in the recent years, is that it still requires manual collection, thus limiting its availability to a reduced number of tournaments. In this work, we propose a computational framework to automatically extract football events using tracking data, namely the coordinates of all players and the ball. Our approach consists of two models: (1) the possession model evaluates which player was in possession of the ball … Show more

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Cited by 3 publications
(3 citation statements)
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“…These could include the combination of additional sensors but also limb tracking which has become more feasible given the rise of vision-based markerless tracking. This potentially permits new insights into aspects such as gait parameters (79), limb tracking for informing adjudication and even automated classification of events based on spatiotemporal data (80). All of this has the potential to be good news for the end-user.…”
Section: Discussionmentioning
confidence: 99%
“…These could include the combination of additional sensors but also limb tracking which has become more feasible given the rise of vision-based markerless tracking. This potentially permits new insights into aspects such as gait parameters (79), limb tracking for informing adjudication and even automated classification of events based on spatiotemporal data (80). All of this has the potential to be good news for the end-user.…”
Section: Discussionmentioning
confidence: 99%
“…The players and ball positioning can be computed by Cartesian and Euclidian coordinates (xx, yy) contextualizing the physical demands on the tactical behaviour ( Carrilho et al, 2020 ; Clemente et al, 2013 ; Low et al, 2019 ; Memmert, Lemmink & Sampaio, 2017 ). However, some of the above mentioned tracking methods do not allow to gather information on the player-ball-goal position ( Carrilho et al, 2020 ; Vidal-Codina et al, 2022 ), opponent-adaptive play strategy ( Memmert, 2021 ; Ranjitha, Nathan & Joseph, 2020 ) and individual tactical behavior ( Laakso et al, 2022 ; Reis & Almeida, 2020 ).…”
Section: Introductionmentioning
confidence: 99%
“…the virtual players, an AI model is adopted, which is built upon the work in [3], to perform real movements of the virtual players. The overall framework (see Figure 1) aims to transform positional tracking data captured during sporting events (here, a live football match) into a VR simulation which can be replayed for the purpose of the review of the re-enactments [4]. The simulation allows users (e.g.…”
Section: Introductionmentioning
confidence: 99%