Proceedings of the 46th ACM Technical Symposium on Computer Science Education 2015
DOI: 10.1145/2676723.2677249
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Building Worlds

Abstract: When teaching introductory computing courses, we are often guilty of writing rudimentary programming assignments -those meant to illustrate one simple language feature, comprised mostly of code that will never be used beyond the assignment. Admittedly, first-year computing students must navigate a myriad of challenges, sometimes learning both imperative and object-oriented programming, in addition to mastering syntax, logic, debugging, and testing. To tackle the difficulties of developing CS 1 and CS 2 courses… Show more

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Cited by 4 publications
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