Laboratory activities are an important
means of instruction in
science; as such, they have been used in chemistry education since
the 1880s. Many learning objectives can be achieved through the use
of laboratory activities undertaken by chemistry students. In student-centered
laboratory activities, students should know how to use an apparatus
in designing an experiment. In this Activity, we describe the development
and preliminary use of a game to help students learn the names and
functions of common chemistry laboratory equipment. The game, Picture
Chem, was played with 30 cards and a playing board. An analysis of
the strengths, weaknesses, opportunities, and threats was used to
improve the game. The effectiveness of the game was tested quantitatively,
with results showing that students find Picture Chem to be both enjoyable
and beneficial.