Technology Enhanced Learning
DOI: 10.1007/0-387-24047-0_8
|View full text |Cite
|
Sign up to set email alerts
|

Colab: A Platform Design for Collaborative Learning in Virtual Laboratories

Abstract: Nowadays collaborative educational platforms are producing an important impact in our society showing this influence in a huge number of researching projects. The use of Information and Communication Technologies (ICT) has gained its prominence in the building of collaborative environments for educational purpose providing new ways of producing learning. So, in order to obtain an educational system which fits with the educational purposes, it is necessary to join pedagogical and technical efforts. More concret… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
3
0

Publication Types

Select...
4
2

Relationship

0
6

Authors

Journals

citations
Cited by 6 publications
(3 citation statements)
references
References 3 publications
0
3
0
Order By: Relevance
“…Many effective Computer-Supported Collaborative Learning (CSCL) systems have been developed during the last decade, such as COLER (Constantino-Gonzaléz and Suthers, 2000), LECS (Rosatelli and Self, 2004), COLLECT-UML (Baghaei and Mitrovic, 2005), DEGREE (Barros and Verdejo, 2000), HABIPRO (Vizcaíno, Contreras, Favela and Prieto, 2000), CoLeMo (Chen, Pedersen and Pettersen, 2006), FLE3 (Muukkonen, Hakkarainen andLakkala, 1999), CoLab (Martínez Carreras, Gómez-Skarmeta, Martínez Graciá andMora Gónzalez, 2004), CSCL Environment for "Six Thinking Hats" Discussion (Tamura and Furukawa, 2008), I-MINDS (Khandaker, Soh, and Jiang, (2006), CoPAS (Jondahl and Mørch, (2002), CURE (Lukosch., Hellweg and Rasel, 2006), PENCACOLAS (Blasco, Barrio, Dimitriadis, Osuna, González., Verdú and Terán, 1999), CoWeb (Rick and Guzdial, 2006) and AquaMOOSE 3D (Edwards, Elliott and Bruckman, 2001). The main purpose of these systems is to allow remote users to collaborate with each other while working in the same environment at the same time.…”
Section: Related Workmentioning
confidence: 99%
“…Many effective Computer-Supported Collaborative Learning (CSCL) systems have been developed during the last decade, such as COLER (Constantino-Gonzaléz and Suthers, 2000), LECS (Rosatelli and Self, 2004), COLLECT-UML (Baghaei and Mitrovic, 2005), DEGREE (Barros and Verdejo, 2000), HABIPRO (Vizcaíno, Contreras, Favela and Prieto, 2000), CoLeMo (Chen, Pedersen and Pettersen, 2006), FLE3 (Muukkonen, Hakkarainen andLakkala, 1999), CoLab (Martínez Carreras, Gómez-Skarmeta, Martínez Graciá andMora Gónzalez, 2004), CSCL Environment for "Six Thinking Hats" Discussion (Tamura and Furukawa, 2008), I-MINDS (Khandaker, Soh, and Jiang, (2006), CoPAS (Jondahl and Mørch, (2002), CURE (Lukosch., Hellweg and Rasel, 2006), PENCACOLAS (Blasco, Barrio, Dimitriadis, Osuna, González., Verdú and Terán, 1999), CoWeb (Rick and Guzdial, 2006) and AquaMOOSE 3D (Edwards, Elliott and Bruckman, 2001). The main purpose of these systems is to allow remote users to collaborate with each other while working in the same environment at the same time.…”
Section: Related Workmentioning
confidence: 99%
“…CSUL is advocated by pedagogical theories such as on-demand learning, hands-on or minds-on learning, and authentic learning [8,9,10,11]. CSUL system provides learners on-demand information such as advices from teachers or experts at the spot at the precise moment they want to know something.…”
Section: Learning Theories For Csulmentioning
confidence: 99%
“…One of them is the Discovery Learning [1] which is devoted to the learning through the experimentation. Framework and tools like Co-Lab [2], CoolModes [3], WISE[4] and SimQuest [5] provides different ways to allow users to perform experimentation. Some of them provide a big set of simulations that can be useful for others tools.…”
Section: Introductionmentioning
confidence: 99%