, Steam generation in a nanoparticle-based solar receiver, Nano Energy, http://dx.doi.org/10. 1016/j.nanoen.2016.08.011 This is a PDF file of an unedited manuscript that has been accepted for publication. As a service to our customers we are providing this early version of the manuscript. The manuscript will undergo copyediting, typesetting, and review of the resulting galley proof before it is published in its final citable form. Please note that during the production process errors may be discovered which could affect the content, and all legal disclaimers that apply to the journal pertain. Steam production is essential for a wide range of applications, and currently there is still strong debate if steam could be generated on top of heated nanoparticles in a solar receiver. We performed steam generation experiments for different concentrations of gold nanoparticles dispersions in a cylindrical receiver under focused natural sunlight of 220 Suns. Combined with mathematical modelling, it is found that steam generation is mainly caused by localized boiling and vaporization in the superheated region due to highly non-uniform temperature and radiation energy distribution, albeit the bulk fluid is still subcooled. Such a phenomenon can be well explained by the classical heat transfer theory, and the hypothesized 'nanobubble', i.e., steam produced around the heated nanoparticles, is unlikely to occur under normal solar concentrations.In the future solar receiver design, more solar energy should be focused and trapped at the superheated region while minimizing the temperature rise of the bulk fluid.
Graphical abstract