IEEE GLOBECOM 2007 - IEEE Global Telecommunications Conference 2007
DOI: 10.1109/glocom.2007.66
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Constrained Stochastic Games in Wireless Networks

Abstract: Abstract-We consider the situation where N nodes share a common access point. With each node i there is an associated buffer and channel state that change in time. Node i dynamically chooses both the power and the admission control to be adopted so as to maximize the expected throughput, which depends on the actions and states of all the players, given its power and delay constraints. The information structure that we consider is such that each player knows the state of its own buffer and channel and its own a… Show more

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Cited by 37 publications
(37 citation statements)
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“…In summary, non-cooperative games are quite useful in formulating decentralized DTPC problems but finding the Nash Equilibrium in an error-prone wireless system is NP-hard [34]. Though cooperative games have been proposed, voluntary actions taken by an IDM in order to favour others, is difficult to motivate in real life [43].…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…In summary, non-cooperative games are quite useful in formulating decentralized DTPC problems but finding the Nash Equilibrium in an error-prone wireless system is NP-hard [34]. Though cooperative games have been proposed, voluntary actions taken by an IDM in order to favour others, is difficult to motivate in real life [43].…”
Section: Discussionmentioning
confidence: 99%
“…Altman et al, [34] have considered the situation where N nodes share a common access point. With each node there is an associated buffer and channel state that change in time.…”
Section: Cooperative Game Based Algorithmsmentioning
confidence: 99%
“…[1] and references therein) and can be effectively exploited also in interference networks [2], [3].…”
Section: Introductionmentioning
confidence: 98%
“…A strategy q is said to be ESS if for every p = q there exists some y > 0 such that (1) holds for all ∈ (0, y ).…”
Section: Reminder On (Standard) Evolu-tionary Games (Eg)mentioning
confidence: 99%
“…The transition probabilities of a player's MDP are only controlled by that player. The local interactions between players can be viewed as a costcoupled stochastic game [1,2] which suggests the sufficiency of stationary strategies.…”
Section: Introductionmentioning
confidence: 99%