“…Recently, several studies evaluated the impact of digital replications with different sensual experiences by virtual reality simulations, which facilitate further transfer of physical shopping experiences into digital shopping environments (Lee & Chung, 2008;Zhenhui & Benbasat, 2004). By contrast and consistent with our approach, the opposite direction investigates how E-Commerce services can be embedded into physical shopping environments by desktop-based (Westerman et al, 2007) or mobile and ubiquitous computing technologies (Junglas & Watson, 2006;Kleijnen, de Ruyter, & Wetzels, 2007;van der Heijden, 2006;Watson, Pitt, Berthon, & Zinkhan, 2002). In these scenarios, rich product information becomes available at the point of sale and can be dynamically adapted to consumers' needs by using a product interface that embeds value added services.…”