Young Children and Families in the Information Age 2014
DOI: 10.1007/978-94-017-9184-7_12
|View full text |Cite
|
Sign up to set email alerts
|

Could Computer Games-based Problem Solving Positively Affect the Development of Creativity in Young Children? A Mixed Method Case Study

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
3
0
2

Year Published

2017
2017
2023
2023

Publication Types

Select...
5
1

Relationship

0
6

Authors

Journals

citations
Cited by 8 publications
(5 citation statements)
references
References 13 publications
0
3
0
2
Order By: Relevance
“…Moreover, empirical evidence lends support to the concept that digital gaming increases creativity. A variety of research has shown that videogame playing positively correlates with creativity (Jackson et al, 2012), digital game-based learning systems are effective learning tools for fostering students’ creativity (Hsiao et al, 2014), and the use of problem-solving digital games can facilitate preschoolers’ creativity (Fessakis et al, 2015). Therefore, digital games can be a promising tool for improving creativity.…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, empirical evidence lends support to the concept that digital gaming increases creativity. A variety of research has shown that videogame playing positively correlates with creativity (Jackson et al, 2012), digital game-based learning systems are effective learning tools for fostering students’ creativity (Hsiao et al, 2014), and the use of problem-solving digital games can facilitate preschoolers’ creativity (Fessakis et al, 2015). Therefore, digital games can be a promising tool for improving creativity.…”
Section: Introductionmentioning
confidence: 99%
“…Hasil ini menunjukkan bahwa penelitian-penelitian berasal dari jurnal dan memiliki fokus yang cukup besar pada jenis penelitian mixed method. Hasil penelitian ini sejalan dengan penelitian Fessakis (2015); Pellas et al (2017); dan Pinder (2018).…”
Section: Hasil Dan Pembahasanunclassified
“…Στις μέρες μας, τα μικρά παιδιά περιβάλλονται από την τεχνολογία και χρησιμοποι-ούν την τεχνολογία στην καθημερινή τους ζωή (Fessakis, Lappas & Mavroudi, 2015• Hsin, Li & Tsai, 2014. Ως αποτέλεσμα, όλο και περισσότερα παιδιά ακόμα και κάτω από την ηλικία των οκτώ ετών, και από οικογένειες με χαμηλό εισόδημα, έχουν πλέον πρόσβαση σε έξυπνες κινητές συσκευές (έξυπνα κινητά τηλέφωνα -ταμπλέτες) (αγγλ.…”
Section: εκπαιδευτικές εφαρμογές για έξυπνες κινητές συσκευές για παιunclassified