2019
DOI: 10.1093/bioinformatics/btz493
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Deep learning on chaos game representation for proteins

Abstract: Motivation Classification of protein sequences is one big task in bioinformatics and has many applications. Different machine learning methods exist and are applied on these problems, such as support vector machines (SVM), random forests (RF) and neural networks (NN). All of these methods have in common that protein sequences have to be made machine-readable and comparable in the first step, for which different encodings exist. These encodings are typically based on physical or chemical prope… Show more

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Cited by 52 publications
(48 citation statements)
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“…Multilayer perceptron (MLP) is also called deep neural networks (DNNs) [ 44 ]. MLP is based on the extension of perception.…”
Section: Methodsmentioning
confidence: 99%
“…Multilayer perceptron (MLP) is also called deep neural networks (DNNs) [ 44 ]. MLP is based on the extension of perception.…”
Section: Methodsmentioning
confidence: 99%
“…
Fig. 3 Chaos Game Representation, order of vertices: A-T/C-G, created with R package kaos [14] . Upper left: random sequence.
…”
Section: Chaos Game For Dnamentioning
confidence: 99%
“…
Fig. 4 CGR with a scaling factor of 0.5 for different numbers of vertices (5 to 8 from left to right), created with R package kaos [14] . With a random input sequence the possible space within the CGR is covered.
…”
Section: Chaos Game For Dnamentioning
confidence: 99%
See 1 more Smart Citation
“…This CGR feature established its effective use in the identification of new members of the specific peptide type. CGR has further benefits over the sequence based alignment tools usually use to search sequence homology that the CGR has a great potential to unveil the functional and evolutionary association among the proteins/peptides that have no substantial sequence similarity (homology) [119], [120]. C-GRex [121] is a standalone tool available to derive the CGR features.…”
Section: M: Chaos Game Representation (Cgr)mentioning
confidence: 99%