2022
DOI: 10.1016/j.procs.2021.12.297
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Design and Production of Educational Video Games for the Inclusion of Deaf Children

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Cited by 6 publications
(4 citation statements)
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“…Numerous articles have been developed on the basis of studies that have focused on the elaboration and development of didactic games, implications, and effects generated by the use of didactic games in different forms in educational activities, in different countries, at different educational levels [26][27][28][29][30][31][32][33][34].…”
Section: Benefits Of Educational Gamesmentioning
confidence: 99%
“…Numerous articles have been developed on the basis of studies that have focused on the elaboration and development of didactic games, implications, and effects generated by the use of didactic games in different forms in educational activities, in different countries, at different educational levels [26][27][28][29][30][31][32][33][34].…”
Section: Benefits Of Educational Gamesmentioning
confidence: 99%
“…Mengembangkan video pembelajaran memiliki tantangan dalam mempertahankan kualitas isi konten, audio, ide dan kreativitas [2]. Pembelajaran dengan video memberikan pengalaman yang menyenangkan, memotivasi dan menarik bagi penggunanya [3]. Masalah Pendidikan kini menjadi masalah serius di banyak negara, terutama negara berkembang.…”
Section: Pendahuluanunclassified
“…One of the innovation-based learning methods that can be used for friends with special needs such as the deaf is to use video games. According to (i PERIS, 2008) in (Blanquicett et al, 2022) videogames have positioned themselves as an important source of audiovisual entertainment due to their dynamism and accessibility, as well as being able to increase the imagination of the players. Video game-based learning, besides having an entertaining component, can also improve the ability to distinguish shapes and colors, plus the effectiveness when following several objects (Green & Bavelier, 2006).…”
Section: Introductionmentioning
confidence: 99%