“…Next, , also focused on the five elements that were suitable with AR such as using the context for providing content, delivering relevance to the task content, informing users about content privacy, providing feedback about the infrastructure's behaviour, and supporting procedural and semantic memory. However, it contradicts with Liang (2016), who covered six elements of augmented reality such as user, interaction, virtual content, actual content, device, physical or real world and tracking. In this research, visual elements such as animation, video, sound and others inside virtual contents are mentioned, as well as virtual contents such as 3D model objects, 2D design or images, and text.…”