Proceedings of the 2016 Virtual Reality International Conference 2016
DOI: 10.1145/2927929.2927937
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Designing adaptable virtual reality learning environments

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Cited by 15 publications
(6 citation statements)
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“…Our review included work on Virtual Reality (VR) [47,56,77,81,83,[92][93][94][95][96], Augmented Reality (AR) [44, 45, 53-55, 64, 65, 67, 84, 85, 97-100] and Mixed Reality (MR) [42, 43, 46-48, 60-63, 66, 85, 101, 102] for education, which we make explicit effort to include a balanced number of each category. Work covered in this review a variety of XR systems from the learning standpoint.…”
Section: Summary Of Review Results and Current Barriersmentioning
confidence: 99%
“…Our review included work on Virtual Reality (VR) [47,56,77,81,83,[92][93][94][95][96], Augmented Reality (AR) [44, 45, 53-55, 64, 65, 67, 84, 85, 97-100] and Mixed Reality (MR) [42, 43, 46-48, 60-63, 66, 85, 101, 102] for education, which we make explicit effort to include a balanced number of each category. Work covered in this review a variety of XR systems from the learning standpoint.…”
Section: Summary Of Review Results and Current Barriersmentioning
confidence: 99%
“…and preventive maintenance training. 24 A framework called INTERVALES. This model aims to facilitate virtual and augmented environments and coordinate complex operations.…”
Section: Generate Evidence: Creating Virtual Terrorist Attack Scenariosmentioning
confidence: 99%
“…In this work task refers to an interaction technique (such as selecting an object) that is triggered by an event, and results in a state change. More recently, a number of ontologies have been proposed for the semantic modeling of virtual environments [14,31] with the goal to improve the richness of information about the virtual environment in a database for multi-agent systems.…”
Section: Ontologies For Creating and Representing Interactive 3d Envi...mentioning
confidence: 99%