2017
DOI: 10.1177/1687814016685226
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Developing a mobile game to support students in learning color mixing in design education

Abstract: Chromatics provides a theoretical basis for the production of visual effects that is crucial to design education. As one of the pillars supporting chromatics, knowledge about color mixing is thus necessary for students who plan to design products. However, students tend to be bored by traditional learning methods in this regard. To remedy this deficiency, this study designed a mobile color mixing game to assist students in learning color mixing. On a more specific basis, this game not only enables students to … Show more

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Cited by 17 publications
(13 citation statements)
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References 16 publications
(25 reference statements)
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“…Pemanfaatan teknologi mobile sebagai salah satu alternatif pembelajaran juga banyak dikembangkan, diantaranya untuk pembelajaran ilmu pengetahuan alam [9] dan game pembelajaran warna untuk [10]. Dari beberapa penelitian tersebut, belum ada yang spesifik membahas media pembelajaran dengan memanfaatkan komputer, android smartphone.…”
Section: Pendahuluanunclassified
“…Pemanfaatan teknologi mobile sebagai salah satu alternatif pembelajaran juga banyak dikembangkan, diantaranya untuk pembelajaran ilmu pengetahuan alam [9] dan game pembelajaran warna untuk [10]. Dari beberapa penelitian tersebut, belum ada yang spesifik membahas media pembelajaran dengan memanfaatkan komputer, android smartphone.…”
Section: Pendahuluanunclassified
“…Technology Acceptance Model (TAM) [11], [12] is adopted to measure user acceptance level in terms of gameplay, functionality and playability, and overall performance. The game is released to a limited number of users in online and offline form.…”
Section: Beta Phasementioning
confidence: 99%
“…Wang et al [24] presented a mobile game for supporting students in learning color mixing in design education. Specifically, this game not only enables students to learn color mixing anytime and anywhere but also provides them with an effective mechanism for exploring the potentials of this technology.…”
Section: Introductionmentioning
confidence: 99%
“…Chern et al [19] implemented a smartphone-based hearing system that enhances the listening experience in a learning environment, including: students with hearing loss, students with ADHD or students in a foreign language classroom. Wang et alt [24] implemented a system on a smartphone as a tool to help learning color mixing.…”
Section: Introductionmentioning
confidence: 99%