2021
DOI: 10.1109/access.2021.3050656
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Development and Testing of a Virtual Reality Mirror Therapy System for the Sensorimotor Performance of Upper Extremity: A Pilot Randomized Controlled Trial

Abstract: Mirror therapy (MT) has been proposed as an essential component of upper limb neuro-rehabilitation, using mirror illusion of the unaffected hand movement and superimposing it on the affected hand to improve neuroplasticity for improving motor recovery in stroke patients. In this paper, we developed a virtual reality mirror therapy (VRMT) system, and examined the performance of the proposed VRMT system. The VRMT system consists of a motion-tracking device, a VR goggle, and a VRMT software. Young, healthy partic… Show more

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Cited by 30 publications
(49 citation statements)
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“…Although technically it would be possible to add additional trackers to detect the motion of other parts of the body (such as the elbow and shoulder) to give more precision to the system and contribute to generate greater embodiment, that will also add complexity and reduce portability, making it less suitable for home-based rehabilitation or training. Consequently, the system just focuses on the tracking of hand movements and gestures, which is also the case in VR-based MVF systems that can be found in the literature [ 24 , 25 , 28 , 29 ].…”
Section: Discussionmentioning
confidence: 99%
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“…Although technically it would be possible to add additional trackers to detect the motion of other parts of the body (such as the elbow and shoulder) to give more precision to the system and contribute to generate greater embodiment, that will also add complexity and reduce portability, making it less suitable for home-based rehabilitation or training. Consequently, the system just focuses on the tracking of hand movements and gestures, which is also the case in VR-based MVF systems that can be found in the literature [ 24 , 25 , 28 , 29 ].…”
Section: Discussionmentioning
confidence: 99%
“…Most of the previous VR-based MVF systems were based on head-mounted displays that needed to be connected to a computer [ 24 , 25 , 27 , 28 , 29 , 33 , 39 ] and required their use in special facilities (hospital, rehabilitation centers, universities). The current system does not need a computer, making it more appropriate for home-based training.…”
Section: Discussionmentioning
confidence: 99%
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“…VR-MT system 26 : A personal computer–based desktop VR-MT system (Figure 2) was developed for providing immersive mirror visual feedback. The system contained a personal computer (operating system: Windows ® 10; central processing unit: Intel i5-4590 equivalent or greater; Compatible HDMI 1.3 video output), a Leap Motion Controller (LMC) with 3 infrared light-emitting diode lights, 2 monochromatic infrared camera sensors as real-time motion capture devices for the hands, and an Oculus Rift as the VR headset.…”
Section: Methodsmentioning
confidence: 99%