“…For instance, future research may explore approaches for also integrating neural correlates of contextual expectations to improve generative models for synthesizing plausible vibrotactile stimulations 64 , which currently are only based on subjective ratings of perceptual experiences. Given current results, a higher degree of multisensory congruency in virtual scenarios of multimodal stimulations with higher sensory intensities need to be considered when designing age-inclusive VR and digital technologies 10 to support daily cognitive, perceptual, and sensorimotor functions of the growing aging populations worldwide. Although in the current work we only focus on effects of multisensory contextual plausibility on vibrotactile perception, previous research suggests broader implications of haptic augmentation technologies for enhancing postural control 65 , 66 , locomotion 66 , 67 , and hand movments 68 that are highly relevant for rehabilitation therapies in the elderly and patients for whom sensorimotor functions are compromised either due to gradual declines 69 , neuroimmune degenerations, or acute brain lesions 70 .…”