49th IEEE Conference on Decision and Control (CDC) 2010
DOI: 10.1109/cdc.2010.5717257
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Distributed seeking of Nash equilibria in mobile sensor networks

Abstract: Abstract-In this paper we consider the problem of distributed convergence to a Nash equilibrium based on minimal information about the underlying noncooperative game. We assume that the players/agents generate their actions based only on measurements of local cost functions, which are corrupted with additive noise. Structural parameters of their own and other players' costs, as well as the actions of the other players are unknown. Furthermore, we assume that the agents may have dynamics: their actions can not … Show more

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Cited by 36 publications
(31 citation statements)
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“…There has been a large surge of interest in treating these systems in the game theoretic framework, which is a natural approach to cooperative control problems (e.g., [6], [11], [12]), and has been shown to be effective for dealing with resource allocation problems in networking (e.g., [13], [14]). Specifically, the effectiveness of game theoretic approach to power control in wireless networks has been shown in the existing literature (e.g., [14]- [18] and references therein).…”
Section: Introductionmentioning
confidence: 99%
“…There has been a large surge of interest in treating these systems in the game theoretic framework, which is a natural approach to cooperative control problems (e.g., [6], [11], [12]), and has been shown to be effective for dealing with resource allocation problems in networking (e.g., [13], [14]). Specifically, the effectiveness of game theoretic approach to power control in wireless networks has been shown in the existing literature (e.g., [14]- [18] and references therein).…”
Section: Introductionmentioning
confidence: 99%
“…In [4], a synchronous distributed learning algorithm, where players remember their own actions and utility values from the previous two time steps, is shown to converge in probability to the set of restricted Nash equilibria. An approach, which is similar to our Nash seeking method for games with finitely-many players (found in [5], [6], [7]), is studied in [8] to solve coordination problems in mobile sensor networks. A comprehensive treatment of static and dynamic noncooperative game theory can be found in [9].…”
Section: Introductionmentioning
confidence: 99%
“…It is also worth noting that finding the saddle point of function using (sub)gradient dynamics has also been studied in discrete time [11], [13], [14]. The distributed computation of Nash equilibria in noncooperative games has been investigated in different contexts, see for example [15], [16], [17].…”
Section: Introductionmentioning
confidence: 99%