“…Although QBFs are capable of encoding decision problems in the PSPACE complexity class, they are not powerful enough to succinctly encode many natural and practical problems that involve decisions under partial information. For example, the analysis of games with incomplete information (Peterson, Reif, and Azhar 2001), topologically constrained synthesis of logic circuits (Balabanov, Chiang, and Jiang 2014), synthesis of safe controllers (Bloem, Könighofer, and Seidl 2014), synthesis of fragments of linear-time temporal logic (Chatterjee et al 2013), and verification of partial designs (Scholl and Becker 2001;Gitina et al 2013) fall into this category and require an even more general formalism known as dependency quantified Boolean formulas (DQBFs) (Peterson, Reif, and Azhar 2001).…”