2011 Data Compression Conference 2011
DOI: 10.1109/dcc.2011.49
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Efficient JPEG2000 EBCOT Context Modeling for Massively Parallel Architectures

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Cited by 16 publications
(8 citation statements)
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“…Matela et al have done a lot of work on accelerating parts of JPEG 2000 using GPU. Matela (2009) focuses on a two-dimensional DWT, while in Matela et al (2011a) they reformulate context modeling, a part of Tier-1, such that it becomes appropriate for massive parallel architectures. Finally, Matela et al (2011b) present an efficient implementation of arithmetical coding, another part of Tier-1, on GPU.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Matela et al have done a lot of work on accelerating parts of JPEG 2000 using GPU. Matela (2009) focuses on a two-dimensional DWT, while in Matela et al (2011a) they reformulate context modeling, a part of Tier-1, such that it becomes appropriate for massive parallel architectures. Finally, Matela et al (2011b) present an efficient implementation of arithmetical coding, another part of Tier-1, on GPU.…”
Section: Related Workmentioning
confidence: 99%
“…However, our codec does not use these modes because they decrease the compression performance and at the same time increase the code complexity. There exists work that reformulates the algorithm such that it exhibits parallelism for a single code-block (Matela et al, 2011a; Le et al, 2011; Wei et al, 2012). This is only possible for encoding because it requires complete information, for decoding an equivalent approach is impossible.…”
Section: Parallelizationmentioning
confidence: 99%
“…The JPEG XR standard is implemented in [16], and video coding standards are studied in [17], [18]. Other coding schemes such as EBCOT and wavelet lower trees are also implemented in GPUs in [19] and [20], respectively. Such implementations reduce the execution time of CPU-based implementations.…”
Section: Introductionmentioning
confidence: 99%
“…Even so, the current approach is to implement already developed coding systems for their execution in SIMD-based processors. Without aiming to be exhaustive, GPU implementations of JPEG2000 are found in [4], [5] and there exist commercial products like [6] as well. The JPEG XR standard is implemented in [7], and video coding standards are studied in [3], [8].…”
Section: Introductionmentioning
confidence: 99%