2012
DOI: 10.1016/j.pmcj.2011.12.004
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Egocentric interaction as a tool for designing ambient ecologies—The case of the easy ADL ecology

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Cited by 5 publications
(4 citation statements)
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“…• Explorative system design processes like the easy ADL home design [2,3] are influenced by many uncontrollable variables making it hard to conclude that a certain prototype implementation became better or worse than another due to the underlying design approach only.…”
Section: Human Experience Explorationmentioning
confidence: 99%
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“…• Explorative system design processes like the easy ADL home design [2,3] are influenced by many uncontrollable variables making it hard to conclude that a certain prototype implementation became better or worse than another due to the underlying design approach only.…”
Section: Human Experience Explorationmentioning
confidence: 99%
“…The majority of these virtual objects were designed to facilitate the execution of three variations of everyday home scenarios that were deliberately provocative explorations of what could potentially be possible and useful in the future, rather than minor extensions to common scenarios of today. 9 smart objects with interactive mediators and 42 smart objects with sensor motes were embedded into a 54 m2 apartment effectively forming a living laboratory [2,3] complemented by three wearable mediator smart objects: two bracelets for hand gesture based virtual object manipulation and one Bluetooth wireless headset enabling speech based manipulation and audial perception. The 9 smart objects acted as multimodal mediators by being equipped with LCD displays (except the wall smart object where a projector was used) of varying dimensions for visual perception of virtual objects and a pair of audio speakers for audial perception.…”
Section: The Living Laboratory Home Environmentmentioning
confidence: 99%
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