2017
DOI: 10.4000/sdj.796
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Entraves à l’attitude ludique avec un jeu sérieux intégré dans une formation managériale : un exercice plus qu’un jeu  ?

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Cited by 6 publications
(4 citation statements)
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“…This was not surprising, given that the same game can have different meanings for different participants (Juul, 2010). Indeed, a study of adult education using a serious game revealed a significant effect of participants' previous experiences as players; this preliminary knowledge altered the playful experience and perception of the serious game as an evaluation (Martin, 2017(Martin, , 2018. In addition, a small study of a SEG found a correlation between the gender of participants and the effect on their experience (the "flow") (Hou, 2012).…”
Section: Discussion -Conclusionmentioning
confidence: 99%
“…This was not surprising, given that the same game can have different meanings for different participants (Juul, 2010). Indeed, a study of adult education using a serious game revealed a significant effect of participants' previous experiences as players; this preliminary knowledge altered the playful experience and perception of the serious game as an evaluation (Martin, 2017(Martin, , 2018. In addition, a small study of a SEG found a correlation between the gender of participants and the effect on their experience (the "flow") (Hou, 2012).…”
Section: Discussion -Conclusionmentioning
confidence: 99%
“…Learner's play skills. The experience of a 'game' used for learning can be dramatically modified by a participant previous play experience as noticed by Lydia Martin [27]: i.e. a skilled player can find room for play where others will not.…”
Section: The Learnermentioning
confidence: 99%
“…La réalité virtuelle se distingue traditionnellement par trois traits caractéristiques (Burkhardt et al, 2006), qui permettent de la distinguer des autres outils numériques. (Martin, 2017).…”
Section: Introductionunclassified