2019
DOI: 10.11591/ijeecs.v13.i3.pp1095-1101
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Evaluating gender-based mobile shopping application using eye-tracking technology

Abstract: <div class="WordSection1"><p>The mobile applications (apps) development has been gaining popularity for the past few years. Some mobile apps have been failing in its popularity because of the unattractive user interface and bad interaction with the apps. This was proven by previous researchers who have stated that the interaction between a user of mobile application and a graphical user interface could lead to some misunderstandings, errors and frustration from an inability to achieve a goal and co… Show more

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Cited by 3 publications
(2 citation statements)
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“…This implies that with the considerations for all ages, designing a shopping app should be easy on the eyes to avoid visual fatigue in the process of browsing [4]. The interface design for the shopping apps should not focus on a single gender, but need to consider both gender [7]. The r-value is 0.737 which means that there is a strong positive relationship in the user engagement to the online shopping apps design.Since p-value is 0.000<0.05, then we reject the null hypothesis.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…This implies that with the considerations for all ages, designing a shopping app should be easy on the eyes to avoid visual fatigue in the process of browsing [4]. The interface design for the shopping apps should not focus on a single gender, but need to consider both gender [7]. The r-value is 0.737 which means that there is a strong positive relationship in the user engagement to the online shopping apps design.Since p-value is 0.000<0.05, then we reject the null hypothesis.…”
Section: Resultsmentioning
confidence: 99%
“…It must display the core and important information in a limited page space with an important standard of convenience. The design should allow consumers to quickly see the information they need most and avoid consumer visual fatigue in the process of browsing and should consider both genders for the visual interface in the app design [4], [7]. Also, there are bad apps, which means it's not conforming to standards.…”
Section: Introduction 11 Background Of the Studymentioning
confidence: 99%