2016
DOI: 10.3390/w8050175
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Exploring the Potential Impact of Serious Games on Social Learning and Stakeholder Collaborations for Transboundary Watershed Management of the St. Lawrence River Basin

Abstract: Abstract:The meaningful participation of stakeholders in decision-making is now widely recognized as a crucial element of effective water resource management, particularly with regards to adapting to climate and environmental change. Social learning is increasingly being cited as an important component of engagement if meaningful participation is to be achieved. The exact definition of social learning is still a matter under debate, but is taken to be a process in which individuals experience a change in under… Show more

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Cited by 92 publications
(106 citation statements)
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References 65 publications
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“…SGs are defined as games that are designed for an educational value beyond entertainment [33], and are increasingly explored in the context of these modern socio-environmental challenges. From this perspective, SGs are discussed in terms of their potential to address the sustainable governance of natural resources by supporting individuals or groups, as well as providing spaces for collaboration and knowledge co-creation [7,11,12,34,35]. SGs have more recently been explored to support social learning and collaboration in IWRM [11,36].…”
Section: ) Therementioning
confidence: 99%
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“…SGs are defined as games that are designed for an educational value beyond entertainment [33], and are increasingly explored in the context of these modern socio-environmental challenges. From this perspective, SGs are discussed in terms of their potential to address the sustainable governance of natural resources by supporting individuals or groups, as well as providing spaces for collaboration and knowledge co-creation [7,11,12,34,35]. SGs have more recently been explored to support social learning and collaboration in IWRM [11,36].…”
Section: ) Therementioning
confidence: 99%
“…Alternatively, softer skills in IWRM game design could include policy formulation and conflict resolution in transboundary management, such as in the Shariva (Shared River) game [24]. Additionally, the balancing of economic and environmental goals in sustainable watershed management is addressed in the Aqua Republica game, which can be played by individuals or groups [12].…”
Section: ) Therementioning
confidence: 99%
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“…"Exploring the Potential Impact of Serious Games on Social Learning and Stakeholder Collaborations for Transboundary Watershed Management of the St. Lawrence River Basin" is one example [16]. Medema et al interviewed stakeholders in the transboundary St. Lawrence River Basin to determine the extent of social learning that has occurred through stakeholder collaborations and reviewed the literature of serious games, proposing such games as a means for increasing social learning.…”
Section: Tools For Building Water Management and Governance Capacitymentioning
confidence: 99%
“…Since then, vast amount of literature has been produced on this topic and its various application areas, including educational, science, training, military, government, corporate, healthcare, water management, to name but a few [5,[8][9][10]. Similarly, various definition of a SG exists, but most agree that they are games used for purposes other than mere entertainment.…”
Section: Serious Gamementioning
confidence: 99%