2010
DOI: 10.1007/s10212-010-0035-4
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“FearNot!”: a computer-based anti-bullying-programme designed to foster peer intervention

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Cited by 72 publications
(48 citation statements)
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“…Though traditionally concerned with the behaviour of the 'bully' and the 'victim' (Olweus, 1988;Rigby & Slee, 1991), the mid-1990s saw studies published that accounted for the social context in which most school bullying takes place, that is, in the presence of others (DeRosier, Cillessen, Coie, & Dodge, 1994;Salmivalli, Voeten, & Poskiparta, 2011;Vannini et al, 2011; for a review, see Salmivalli, 2010). Naturalistic observations of school-yard bullying and self-report questionnaires revealed the triadic nature of bullying behaviour: 85% of observed bullying incidents in a Canadian school playground occurred in the presence of students who were not the 'bully' nor the 'victim', but 'bystanders' to the activity (Craig & Pepler, 1998).…”
Section: The Bullying Triadmentioning
confidence: 99%
“…Though traditionally concerned with the behaviour of the 'bully' and the 'victim' (Olweus, 1988;Rigby & Slee, 1991), the mid-1990s saw studies published that accounted for the social context in which most school bullying takes place, that is, in the presence of others (DeRosier, Cillessen, Coie, & Dodge, 1994;Salmivalli, Voeten, & Poskiparta, 2011;Vannini et al, 2011; for a review, see Salmivalli, 2010). Naturalistic observations of school-yard bullying and self-report questionnaires revealed the triadic nature of bullying behaviour: 85% of observed bullying incidents in a Canadian school playground occurred in the presence of students who were not the 'bully' nor the 'victim', but 'bystanders' to the activity (Craig & Pepler, 1998).…”
Section: The Bullying Triadmentioning
confidence: 99%
“…Como ya se ha mencionado, es posible que las actitudes pro-víctima sean necesarias, aunque no suficientes, para convertirse en comportamientos como el del defensor de la víctima, tal y como sugieren Fox et al (2010). Las que parecen predecir si el estudiante intervendrá o no en la situación, son variables como la autoeficacia (Gini, Albiero, Benelli, & Altoe, 2008) o la popularidad en el grupo (Vannini et al, 2011). Así pues, estudios futuros sobre el impacto de estos programas tal vez deberían incorporar variables como las que acabamos de mencionar.…”
Section: Discussionunclassified
“…One of the main aims of the software was to develop synthetic characters that could, through their appearances, behaviors and features allow the user to build empathic relations with them. The software's pedagogical objectives were met through the design and implementation of interactive, episodic and emergent Memarzia scenarios in a safe school-based Virtual Learning Environment (VLE) [26], [27], [28].…”
Section: B Games For Bullyingmentioning
confidence: 99%