2019
DOI: 10.1109/access.2019.2917291
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Fog Computing as an Enabler for Immersive Media: Service Scenarios and Research Opportunities

Abstract: Immersive media services, such as augmented reality and virtual reality (AR/VR), a 360degree video, and free-viewpoint video (FVV), are popular today. They require massive data storage, ultrahigh computing power, and ultralow latency. It is hard to fulfill these requirements simultaneously in a conventional communication system using a cloud/centralized radio access network (C-RAN). Specifically, due to centralized processing in such a system, the end-to-end latency, as well as the burden on the fronthaul netw… Show more

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Cited by 27 publications
(17 citation statements)
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“…It is essential to keep in mind, that they can massively impact the brain, and affect its perceptions and reasoning, directly in an obvious manner (e.g., motion sickness, addiction, discomfort, eyestrain, nausea, migraine, etc.) [211]. Thus more studies have to consider these critical issues.…”
Section: Need To Consider Human At the Center Of Service Design Prmentioning
confidence: 99%
“…It is essential to keep in mind, that they can massively impact the brain, and affect its perceptions and reasoning, directly in an obvious manner (e.g., motion sickness, addiction, discomfort, eyestrain, nausea, migraine, etc.) [211]. Thus more studies have to consider these critical issues.…”
Section: Need To Consider Human At the Center Of Service Design Prmentioning
confidence: 99%
“…The first stage actor network has five layers with six inputs, including current channel quality, predicted channel quality, video chunk information, untransmitted chunk size, and buffer status. The number of neurons in each DNN layer is [6,128,64,32,1]. The hidden layers have a tanh activation function, while the output layer has a softmax function.…”
Section: Iabr: Multi-agent Hierarchy Learning Abr Algorithmsmentioning
confidence: 99%
“…The hidden layers have a tanh activation function, while the output layer has a softmax function. The number of neurons for the second stage network in each layer is [7,256,128,64,32,1], where the output is the bit rate selection probability.…”
Section: Iabr: Multi-agent Hierarchy Learning Abr Algorithmsmentioning
confidence: 99%
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