2020 Nicograph International (NicoInt) 2020
DOI: 10.1109/nicoint50878.2020.00011
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From Spiritual to Virtual: An Interactive Digital Art Creation of Virtual Reality Borobudur

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Cited by 4 publications
(2 citation statements)
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“…'Profiles' [61], which are personalized user interfaces displaying achievements, preferences, and history, are designed to provide a customized experience and track user progression. 'Leaderboards' [62,63], presenting user scores or achievements in comparison to others, are used to instill a competitive spirit and encourage deeper interaction with the VR content. 'Progression' [61], a feature that unlocks new levels or content as users advance, aims to sustain user interest by continuously introducing new elements.…”
Section: Non-gamified Virtual Reality and Gamified Virtual Reality Ve...mentioning
confidence: 99%
“…'Profiles' [61], which are personalized user interfaces displaying achievements, preferences, and history, are designed to provide a customized experience and track user progression. 'Leaderboards' [62,63], presenting user scores or achievements in comparison to others, are used to instill a competitive spirit and encourage deeper interaction with the VR content. 'Progression' [61], a feature that unlocks new levels or content as users advance, aims to sustain user interest by continuously introducing new elements.…”
Section: Non-gamified Virtual Reality and Gamified Virtual Reality Ve...mentioning
confidence: 99%
“…Reflective nostalgia will bring in the form of aesthetic pleasure, a blissful journey across the realm of memory without feeling anxious that it will never come back again. Martyastiadi (2020) adds that inconvenience of the past experiences is also encouraging researchers to create perceptions to present new sensations of experience in their artworks. The process of reflection sometimes needs to think logically and structurally.…”
Section: Experience As a Scientific Idea Of Creationmentioning
confidence: 99%