2016
DOI: 10.1177/1541931213601478
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Fundamentals for a Turing Test of Virtual Reality

Abstract: Alan Turing developed the imitation game – the Turing Test – in which an interrogator is tasked with discriminating and identifying two subjects by asking a series of questions. Based on subject feedback, the challenge to the interrogator is to correctly identify those subjects. Applying this concept to the discrimination of reality from virtual reality is essential as simulation technology progresses toward a virtual era, in which we experience equal and greater presence in virtuality than reality. It is impo… Show more

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Cited by 7 publications
(4 citation statements)
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“…R. Soc. B 378: 20210464 presence from virtual objects compared to real ones [86,87]. Some of these factors may be reduced or eliminated as VR technology improves, particularly if systems become more optically accurate through better calibration or if systems using optically veridical ray-traced images can be successfully developed.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…R. Soc. B 378: 20210464 presence from virtual objects compared to real ones [86,87]. Some of these factors may be reduced or eliminated as VR technology improves, particularly if systems become more optically accurate through better calibration or if systems using optically veridical ray-traced images can be successfully developed.…”
Section: Discussionmentioning
confidence: 99%
“…Other distortions may arise from the nature of stimulus development software like U nity , which was developed for fast latencies in gaming rather than verisimilitude in research. In addition, there may have been other high-level factors that changed perception, including increased motion sickness in VR displays, fatigue from the VAC [ 85 ], and the reduced realism and sense of presence from virtual objects compared to real ones [ 86 , 87 ]. Some of these factors may be reduced or eliminated as VR technology improves, particularly if systems become more optically accurate through better calibration or if systems using optically veridical ray-traced images can be successfully developed.…”
Section: Discussionmentioning
confidence: 99%
“…While VR simulation provides an improvement in replicating an immersive clinical environment, in its present form, it cannot replace the tactile reinforcement associated with caring for a live patient or fully replicate the busy clinical environment with its numerous distractions and competing priorities. 4 This is also reinforced by Zackoff Ultimately, to be successful, purveyors of VR simulation should aim to add dimension, not perfection, to the concept of simulation fidelity.…”
mentioning
confidence: 99%
“…The fundamental limitation of any simulation environment is that it cannot come close to passing the Turing Test—an aspirational principle where a human participant cannot distinguish between human and artificial intelligence. While VR simulation provides an improvement in replicating an immersive clinical environment, in its present form, it cannot replace the tactile reinforcement associated with caring for a live patient or fully replicate the busy clinical environment with its numerous distractions and competing priorities 4 . This is also reinforced by Zackoff et al's.…”
mentioning
confidence: 99%