Proceedings of the 13th International Conference on the Foundations of Digital Games 2018
DOI: 10.1145/3235765.3235814
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Generative design in minecraft (GDMC)

Abstract: We introduce the Chronicle Challenge as an optional addition to the Settlement Generation Challenge in Minecraft. One of the foci of the overall competition is adaptive procedural content generation (PCG), an arguably under-explored problem in computational creativity. In the base challenge, participants must generate new settlements that respond to and ideally interact with existing content in the world, such as the landscape or climate. The goal is to understand the underlying creative process, and to design… Show more

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Cited by 37 publications
(23 citation statements)
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“…The GDMC AI Settlement Generation Challenge is a competition where competitors write an AI program that can create an interesting settlement for an unseen Minecraft [26] map. It was introduced [27] to encourage research into procedural content generation (PCG) [30,9,8,28,22] in games.…”
Section: The Gdmc Competitionmentioning
confidence: 99%
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“…The GDMC AI Settlement Generation Challenge is a competition where competitors write an AI program that can create an interesting settlement for an unseen Minecraft [26] map. It was introduced [27] to encourage research into procedural content generation (PCG) [30,9,8,28,22] in games.…”
Section: The Gdmc Competitionmentioning
confidence: 99%
“…These four scoring categories form the basis for human evaluation, which we will discuss in more detail in the next section. More details about the challenge in general can be found on our website 1 and in our previous paper [27]. We also provided a framework based on MCEdit [1] and an example AI program to get our participants started.…”
Section: The Gdmc Competitionmentioning
confidence: 99%
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“…Also, we want to investigate the interaction of human designer and generative algorithms (WFC) more closely as discussed in these studies on computational co-creativity [2,8,17]. Furthermore, we want to take a more thorough look at the demonstration of generators expressivity [15], evaluation of generation for gameplay, and expanding the generative algorithm beyond WFC's N. Generative Design in Minecraft (GDMC) [13] also investigates city generation within video games and provides interesting ideas on challenges for human-level settlement generation that could be used as a testbed for future experiments with WFC to move closer to human-level design.…”
Section: Future Work and Conclusionmentioning
confidence: 99%