2015
DOI: 10.1109/taffc.2015.2445233
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Guest Editorial: Challenges and Perspectives for Affective Analysis in Multimedia

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Cited by 10 publications
(6 citation statements)
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References 15 publications
(31 reference statements)
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“…Peak et al (2017) described neuro-aesthetics as an evolving area that interlinks comprehension, perception and decision making that is based on visual aesthetics influence on cognitive neuroscience. On the other hand, Soleymani et al (2015) added that new models should be developed to interrelate human-computer interaction, psychology and other fields in the hopes that cross-disciplinary research would further explore the emotional and cognitive effects of multimedia aesthetics. In conclusion, this study highlighted that in regard to engineering undergraduates, negative aesthetics are a better option in designing interface for e-learning tools as this preference is solely based on their academic discipline and not based on their gender nor academic achievement.…”
Section: Discussionmentioning
confidence: 99%
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“…Peak et al (2017) described neuro-aesthetics as an evolving area that interlinks comprehension, perception and decision making that is based on visual aesthetics influence on cognitive neuroscience. On the other hand, Soleymani et al (2015) added that new models should be developed to interrelate human-computer interaction, psychology and other fields in the hopes that cross-disciplinary research would further explore the emotional and cognitive effects of multimedia aesthetics. In conclusion, this study highlighted that in regard to engineering undergraduates, negative aesthetics are a better option in designing interface for e-learning tools as this preference is solely based on their academic discipline and not based on their gender nor academic achievement.…”
Section: Discussionmentioning
confidence: 99%
“…Which concurrently questions if personality influences how users perceive aesthetics and if culture has a moderating effect towards these attributes. Therefore, Soleymani et al (2015) claims that in regard to online interaction, it is important to index multimedia based on its usefulness, aesthetics properties and also understand how it may influence the emotional outcome of the interaction. Aesthetics in multimedia should take into account how it is represented as part of the learning contents (Maity et al, 2016).…”
Section: Aestheticsmentioning
confidence: 99%
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“…In daily human life, visual and auditory input from our environment significantly determines our feelings, behavior and evaluations (Fazio, 2001;Jaquet et al, 2014;Turley & Milliman, 2000, for a review see: Schreuder et al, 2016). The assessment of the affective response of users to the auditory and visual characteristics of for instance (built and natural) environments (Anderson et al, 1983;Huang et al, 2014;Kuijsters et al, 2015;Ma & Thompson, 2015;Medvedev et al, 2015;Toet et al, 2016;Watts & Pheasant, 2015) and their virtual representations (Houtkamp & Junger, 2010;Houtkamp et al, 2008;Rohrmann & Bishop, 2002;Toet et al, 2013;Westerdahl et al, 2006), multimedia content (Baveye et al, 2018;Soleymani et al, 2015), human-computer interaction systems (Fagerberg et al, 2004;Hudlicka, 2003;Jaimes & Sebe, 2010;Peter & Herbon, 2006;Pfister et al, 2011) and (serious) games (Anolli et al, 2010;Ekman & Lankoski, 2009;Garner et al, 2010;Geslin et al, 2016;Tsukamoto et al, 2010;Wolfson & Case, 2000) is an essential part of their design and evaluation and requires efficient methods to assess whether the desired experiences are indeed achieved. A wide range of physiological, behavioral and cognitive measures is currently available to measure the affective response to sensorial stimuli, each with their own advantages and disadvantages (for a review see: Kaneko et al, 2018a).…”
Section: Introductionmentioning
confidence: 99%