2001
DOI: 10.1007/3-540-44589-7_4
|View full text |Cite
|
Sign up to set email alerts
|

Haptic display of mathematical functions for teaching mathematics to students with vision disabilities: design and proof of concept

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
17
0
1

Year Published

2003
2003
2014
2014

Publication Types

Select...
4
3
2

Relationship

0
9

Authors

Journals

citations
Cited by 27 publications
(18 citation statements)
references
References 1 publication
0
17
0
1
Order By: Relevance
“…The most recent generations of haptic devices transmit feeling through direct contact with the virtual object (e.g., SensAble Phantom Desktop, Immersion Corp.'s CyberForce, Novint Falacon, and Nintendo's Wii). Stemming from the development of these devices, applications have been researched and developed especially for people who are blind, including identification of texture and shape recognition (Semwal and Evans-Kamp, 2000;Sjotrom and Rassmus-Grohn, 1999), mathematical learning environments (Karshmer and Bledsoe, 2002;Van Scoy et al, 2000;Van Scoy et al, 2005;Yu et al, 2001), and acquisition of spatial information (Evett et al, 2009;Lahav and Mioduser, 2004;Sánchez and Sáenz, 2010). Researchers have shown that by exploring VEs that represent RSs, people who are blind can construct a useful cognitive map about previously inexperienced spaces.…”
Section: Virtual Environments For People Who Are Blindmentioning
confidence: 99%
“…The most recent generations of haptic devices transmit feeling through direct contact with the virtual object (e.g., SensAble Phantom Desktop, Immersion Corp.'s CyberForce, Novint Falacon, and Nintendo's Wii). Stemming from the development of these devices, applications have been researched and developed especially for people who are blind, including identification of texture and shape recognition (Semwal and Evans-Kamp, 2000;Sjotrom and Rassmus-Grohn, 1999), mathematical learning environments (Karshmer and Bledsoe, 2002;Van Scoy et al, 2000;Van Scoy et al, 2005;Yu et al, 2001), and acquisition of spatial information (Evett et al, 2009;Lahav and Mioduser, 2004;Sánchez and Sáenz, 2010). Researchers have shown that by exploring VEs that represent RSs, people who are blind can construct a useful cognitive map about previously inexperienced spaces.…”
Section: Virtual Environments For People Who Are Blindmentioning
confidence: 99%
“…van Scoy and Kawai [15] developed a tool which allowed users to feel the graph produced by a mathematical equation, by "carving out" the function in a virtual haptic surface, which could be felt by the participant using a PHANTOM haptic device (see Figure 2). Unfortunately, they do not report an evaluation of their system.…”
Section: Computer Based Graph Browsingmentioning
confidence: 99%
“…However, Yu et al [6] proposed that engraved modelling should be used instead (also used by Van Scoy et al [7]). Representing different lines is still an open challenge.…”
Section: Introductionmentioning
confidence: 99%