2015 IEEE 56th Annual Symposium on Foundations of Computer Science 2015
DOI: 10.1109/focs.2015.36
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Hardness of Approximation in PSPACE and Separation Results for Pebble Games

Abstract: We consider the pebble game on DAGs with bounded fan-in introduced in [Paterson and Hewitt '70] and the reversible version of this game in [Bennett '89], and study the question of how hard it is to decide exactly or approximately the number of pebbles needed for a given DAG in these games.We prove that the problem of deciding whether s pebbles suffice to reversibly pebble a DAG G is PSPACEcomplete, as was previously shown for the standard pebble game in [Gilbert, Lengauer and Tarjan '80]. Via two different gr… Show more

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Cited by 14 publications
(8 citation statements)
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“…In this section, we show that deciding whether a DAG can be spooky pebbled using P pebbles is PSPACE-complete answering the open question of [11]. For the irreversible [17] and reversible [18] pebble game, this problem is already known to be PSPACE-complete.…”
Section: Spooky Pebble Cost Equals Irreversible Pebble Cost Spooky Pe...mentioning
confidence: 94%
“…In this section, we show that deciding whether a DAG can be spooky pebbled using P pebbles is PSPACE-complete answering the open question of [11]. For the irreversible [17] and reversible [18] pebble game, this problem is already known to be PSPACE-complete.…”
Section: Spooky Pebble Cost Equals Irreversible Pebble Cost Spooky Pe...mentioning
confidence: 94%
“…the vertex already contains a blue pebble.) (4) No pebbles can be deleted from a vertex. As usual, red pebbles represent fast memory and blue pebbles represent slow memory; we assume that we have infinitely large slow memory, but only a bounded fast memory.…”
Section: Red-blue Pebble Game With No Deletionmentioning
confidence: 99%
“…(3) The player can recolor a blue pebble to red, or a red pebble to blue. (4) The player can delete a pebble from a node at any time. Goal: Pebble all sink nodes with blue pebbles.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…The problem complexity has been studied in [15] where the authors prove that the problem is PSPACE-complete, as the non-reversible pebbling game. An explicit asymptotic expression for the best time-space product is given in [16], while the asymptotic behavior on trees is studied in [17].…”
Section: Introductionmentioning
confidence: 99%