2018
DOI: 10.1007/s11370-018-0247-z
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Humanoids skill learning based on real-time human motion imitation using Kinect

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Cited by 23 publications
(12 citation statements)
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“…On the other hand, most papers addressed to the teleoperation of biped or humanoid robots are based on using motion capture devices in order to map the movements of a human operator to the robot, as in reference [5], or employing two traditional joysticks [6]. Te main disadvantage of both articles is that the user does not receive any kind of tactile feedback.…”
Section: Introductionmentioning
confidence: 99%
“…On the other hand, most papers addressed to the teleoperation of biped or humanoid robots are based on using motion capture devices in order to map the movements of a human operator to the robot, as in reference [5], or employing two traditional joysticks [6]. Te main disadvantage of both articles is that the user does not receive any kind of tactile feedback.…”
Section: Introductionmentioning
confidence: 99%
“…advantage of need not map the human motions to the robot space while has a limitation on robot configuration. Not all kinds of robot can be moved by a human demonstrator [7]. The third one is using the sensor mounted on the robot, for example, its camera.…”
Section: Introductionmentioning
confidence: 99%
“…The robot extracting necessary information by using its vision is the most nature method because less effort must be invested by the human tutor. The skeleton tracking method [8] provided by the Microsoft Kinect Software Development Kit (SDK) which allows the robot to detect the skeleton of a human is widely used in many related studies [7], [9]- [20]. The detected joint angles of a human skeleton are then mapped to those of a robot by either inverse kinematics or computational geometry method.…”
Section: Introductionmentioning
confidence: 99%
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