2006
DOI: 10.1145/1141911.1141920
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Image deformation using moving least squares

Abstract: We provide an image deformation method based on Moving Least Squares using various classes of linear functions including affine, similarity and rigid transformations. These deformations are realistic and give the user the impression of manipulating real-world objects. We also allow the user to specify the deformations using either sets of points or line segments, the later useful for controlling curves and profiles present in the image. For each of these techniques, we provide simple closed-form solutions that… Show more

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Cited by 543 publications
(122 citation statements)
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“…Evaluation series B consists of 400 serial sections including the signal change induced by the volume (Supplementary Video 3) and as such is a more realistic test case. We have artificially distorted all sections of both series using randomized smooth non-linear transformations using a Moving-Least-Squares affine transformation 18 We report the average scale factor of each section relative to ground truth for all three alignment methods (Supplementary Fig. 7).…”
Section: Artificially Generated Ground Truthmentioning
confidence: 99%
“…Evaluation series B consists of 400 serial sections including the signal change induced by the volume (Supplementary Video 3) and as such is a more realistic test case. We have artificially distorted all sections of both series using randomized smooth non-linear transformations using a Moving-Least-Squares affine transformation 18 We report the average scale factor of each section relative to ground truth for all three alignment methods (Supplementary Fig. 7).…”
Section: Artificially Generated Ground Truthmentioning
confidence: 99%
“…However, deformations have been more principally investigated in the domain of images. Moving Least Squares is a state-of-art technique to produce realistic deformations [7]. In this work we use the Moving Least Squares method for applying the transformations over series.…”
Section: Instance Transformationsmentioning
confidence: 99%
“…This algorithm is used to transform one signal that passes through a set of points P , called control points. The transformation is defined by a new set of control points Q, which are the transformed positions of the control points P [7]. The control points Q are obtained, in our implementation, by applying transformation fields F translations to the original control points P .…”
Section: Transformation Fields and Moving Least Squaresmentioning
confidence: 99%
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“…For both methods, the user needed to define many control points on the object if the deformation is complex or for complex characters, which represents a disadvantage for cartoon production. Schaefer et al [2006] proposed a 2D shape deformation algorithm based on linear moving least squares.…”
Section: D Shape Deformationmentioning
confidence: 99%