IEEE EDUCON 2010 Conference 2010
DOI: 10.1109/educon.2010.5492534
|View full text |Cite
|
Sign up to set email alerts
|

Impact of learning experiences using LEGO Mindstorms® in engineering courses

Abstract: It is well known by the educational community that active learning has a greater impact on the effectiveness of the learning process than other methods. It has long been recognized that the most effective learning techniques involve direct, purposeful learning experiences, such as hands-on or field experiences. In particular, computer-controlled models have been a useful aid in teaching programming, Artificial Intelligence and Robotics concepts. This paper describes our experience using LEGO Mindstorms® in thr… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
23
0

Year Published

2012
2012
2022
2022

Publication Types

Select...
6
3
1

Relationship

0
10

Authors

Journals

citations
Cited by 30 publications
(23 citation statements)
references
References 10 publications
0
23
0
Order By: Relevance
“…The activities of these outreaches provide appropriate context for hands-on learning and teaching, and also provides opportunities for the synthesis of both technical 'hard' and people 'soft' skills, since the students are required to communicate and demonstrate technical concepts within the dynamics of a team in a real-life and authentic performance situation. 7 The idea of using university engineering students as mentors and coaches of robotics club is not new. Karp et al 8,9 reported similar approaches in engaging elementary school students to high school students in engineering and also enriching the educational experience of engineering undergraduate thereby improving the retention rates of electrical and computer engineering students.…”
Section: Introductionmentioning
confidence: 99%
“…The activities of these outreaches provide appropriate context for hands-on learning and teaching, and also provides opportunities for the synthesis of both technical 'hard' and people 'soft' skills, since the students are required to communicate and demonstrate technical concepts within the dynamics of a team in a real-life and authentic performance situation. 7 The idea of using university engineering students as mentors and coaches of robotics club is not new. Karp et al 8,9 reported similar approaches in engaging elementary school students to high school students in engineering and also enriching the educational experience of engineering undergraduate thereby improving the retention rates of electrical and computer engineering students.…”
Section: Introductionmentioning
confidence: 99%
“…(b) Some of these studies report student roles that are assigned to peers during the activity, such as "programmer', 'constructor', 'researcher', 'Team Manager; (e.g. [3], [17]). (c) Still fewer studies report shifting the roles among peers during the activity [16].…”
Section: Introductionmentioning
confidence: 99%
“…Versatile, simple and motivating potential makes LEGO kits a powerful help in a variety of learning scenarios. According to [37], students sometimes have certain difficulties to reinforce those basic concepts and also cannot focus the entire course contents because of didactic approach. Previous research [38][39] found several factors that often present challenges to collocated pair programming are limited facilities, geographic separation, and scheduling.…”
Section: Process Reengineeringmentioning
confidence: 99%