2019
DOI: 10.1016/j.gaitpost.2019.07.127
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Influencing lumbar posture through real-time biofeedback and its effects on the kinematics and kinetics of a repetitive lifting task

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Cited by 28 publications
(31 citation statements)
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“…No included study reported post-intervention monitoring to assess the retention of improvements following WIST feedback. Four types of feedback prompts were identified throughout the included studies: auditory [ 68 , 71 , 73 , 74 , 75 , 80 ]; vibrotactile (haptic) [ 69 , 72 , 74 , 76 , 77 , 78 , 79 ]; visual [ 67 , 70 , 71 , 72 , 74 , 75 , 78 ] and summary feedback (visual) [ 74 ]. The most common multimodal feedback interaction was auditory and visual [ 71 , 74 , 75 ].…”
Section: Resultsmentioning
confidence: 99%
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“…No included study reported post-intervention monitoring to assess the retention of improvements following WIST feedback. Four types of feedback prompts were identified throughout the included studies: auditory [ 68 , 71 , 73 , 74 , 75 , 80 ]; vibrotactile (haptic) [ 69 , 72 , 74 , 76 , 77 , 78 , 79 ]; visual [ 67 , 70 , 71 , 72 , 74 , 75 , 78 ] and summary feedback (visual) [ 74 ]. The most common multimodal feedback interaction was auditory and visual [ 71 , 74 , 75 ].…”
Section: Resultsmentioning
confidence: 99%
“…The most common multimodal feedback interaction was auditory and visual [ 71 , 74 , 75 ]. Most studies applied concurrent bandwidth feedback [ 67 , 69 , 73 , 75 , 76 , 77 , 79 , 80 ] (i.e., a feedback prompt when a movement variable exceeds a pre-determined set-point (feedback trigger) during the activity/task [ 131 , 132 ]; and in conjunction with a pre-determined time period [ 68 , 71 , 72 , 74 , 78 ] ( Table 4 ); the remaining studies used terminal bandwidth feedback (feedback post-activity) [ 70 ] and summary feedback in addition to visual, auditory and vibrotactile feedback [ 74 ].…”
Section: Resultsmentioning
confidence: 99%
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“…It consists of mapping a movement parameter into sound, and depending on how the specified movement parameter (s) change (s) a sound is triggered or changes characteristics, e.g., frequency and amplitude (Effenberg, 2005;Hermann et al, 2011;Dyer et al, 2017). For example, a sound tone is triggered when a joint angle exceeds a certain threshold (e.g., Boocock et al, 2019) or a music melody is progressively distorted in reference to the amplitude of a joint angle increase (e.g., Lorenzoni et al, 2019). Given the inherent tight link between movement and sound (Stanton and Spence, 2020), movement sonification has recently gained an increased interest in the motor learning and control field as a suitable strategy to deliver augmented feedback (Sigrist et al, 2013;Dyer et al, 2015).…”
Section: Movement Sonificationmentioning
confidence: 99%