2014
DOI: 10.4000/hybrid.1099
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Jeux vidéo et patrimoine : une conservation amateur ?

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Cited by 2 publications
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“…The immaterial aspects of video games: Platforms as preservation sites for traces and communities 1 Benjamin Barbier 1 A previous article published in the first issue of Hybrid magazine considered the uploading and sharing of old video games in ROM 2 format as a form of patrimonialisation of this medium. 3 Along with this phenomenon, there is a diversity of actors: associations, 4 institutions, 5 amateurs, 6 whose objective (or one of their stated objectives) is the conservation of videogame heritage. A common feature of these different groups is that they focus most of their attention on the materiality of video games.…”
mentioning
confidence: 99%
“…The immaterial aspects of video games: Platforms as preservation sites for traces and communities 1 Benjamin Barbier 1 A previous article published in the first issue of Hybrid magazine considered the uploading and sharing of old video games in ROM 2 format as a form of patrimonialisation of this medium. 3 Along with this phenomenon, there is a diversity of actors: associations, 4 institutions, 5 amateurs, 6 whose objective (or one of their stated objectives) is the conservation of videogame heritage. A common feature of these different groups is that they focus most of their attention on the materiality of video games.…”
mentioning
confidence: 99%