2019
DOI: 10.1609/aaai.v33i01.33012173
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Learning Deviation Payoffs in Simulation-Based Games

Abstract: We present a novel approach for identifying approximate role-symmetric Nash equilibria in large simulation-based games. Our method uses neural networks to learn a mapping from mixed-strategy profiles to deviation payoffs—the expected values of playing pure-strategy deviations from those profiles. This learning can generalize from data about a tiny fraction of a game’s outcomes, permitting tractable analysis of exponentially large normal-form games. We give a procedure for iteratively refining the learned model… Show more

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Cited by 11 publications
(10 citation statements)
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“…There also has been prior work on regression for rolesymmetric games, for given role assignments (Wiedenbeck, Yang, and Wellman 2018;Sokota, Ho, and Wiedenbeck 2019). Duong et al (2009) and Fearnley et al (2015) studied algorithms for inducing structure of graphical games.…”
Section: Multiagent Simulation For Game Model Learningmentioning
confidence: 99%
“…There also has been prior work on regression for rolesymmetric games, for given role assignments (Wiedenbeck, Yang, and Wellman 2018;Sokota, Ho, and Wiedenbeck 2019). Duong et al (2009) and Fearnley et al (2015) studied algorithms for inducing structure of graphical games.…”
Section: Multiagent Simulation For Game Model Learningmentioning
confidence: 99%
“…Given payoff data generated over a range of sampled profiles, induction of a game model can be viewed as a statistical machine learning problem. A variety of methods for learning game models from data have been developed (Honorio and Ortiz, 2015;Li and Wellman, 2020;Sokota et al, 2019;Vorobeychik et al, 2007;Wiedenbeck et al, 2018). Basing a game model on data-even simulated datamay overcome skepticism that some harbor about game-theoretic models.…”
Section: Incomplete Game Modelsmentioning
confidence: 99%
“…A similar approach, which is still based on learning payoff functions using regression, is adopted by some recent works studying 1 The complete proofs of our theoretical results are available in Appendices A, B, and C. finite SBGs with many symmetric players [21,30]. Their goal is to exploit the symmetries so as to learn symmetric NEs in large games efficiently.…”
Section: Related Workmentioning
confidence: 99%
“…Wiedenbeck et al [30] focus on GP regression, since, as they show experimentally, it leads to better performances compared to other techniques. Subsequently, Sokota et al [21] provide an advancement over the previous work, using neural networks to approximate the utility function (instead of GPs) and providing a way to guide sampling so as to focus it on the neighborhood of candidate equilibrium points. These works significantly depart from ours, since (i) they aim at finding symmetric NEs in large SBGs with many symmetric players, (ii) they are restricted to games with finite strategy spaces, and (iii) they do not provide any theoretical guarantees on the quality of the obtained solutions.…”
Section: Related Workmentioning
confidence: 99%
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