Proceedings of the 54th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) 2016
DOI: 10.18653/v1/p16-1224
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Learning Language Games through Interaction

Abstract: We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein's language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of blocks), but can only communicate with a computer, who performs the actual actions (e.g., removing all red blocks). The computer initially knows nothing about language and therefore must learn it from scratch through interaction, while the human adapts to the computer's capabili… Show more

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Cited by 105 publications
(81 citation statements)
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“…"red" becomes "roze"-on an online training regime. Finally, we proceeded to learn from real human utterances using the dataset collected by Wang et al (2016).…”
Section: Methodsmentioning
confidence: 99%
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“…"red" becomes "roze"-on an online training regime. Finally, we proceeded to learn from real human utterances using the dataset collected by Wang et al (2016).…”
Section: Methodsmentioning
confidence: 99%
“…We then experiment with different neural network architectures to find which general learning system adapts best for this task. Then, we propose how to adapt this network by training it online and confirm its effectiveness on recovering the meaning of scrambled words and on learning to process the language from human users, using the dataset introduced by Wang et al (2016).…”
Section: Introductionmentioning
confidence: 98%
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“…For our first test environment, we use the block stacking task introduced by Wang et al (2016) and depicted in Figure 1. This environment consists of a series of levels (tasks), where each level requires adding or removing blocks to get from a start configuration to a goal configuration.…”
Section: Block Stackingmentioning
confidence: 99%
“…28.5 Human-Designed Representations Wang et al (2016) 33.8 priate for the online learning setup we used in the previous task, so we instead adopt a slightly different evaluation where accuracy at different data sizes is compared. We structure the data for evaluation as follows: First, we group the data so that each group contains only a small number of instructions (10).…”
Section: String Manipulationmentioning
confidence: 99%