2021
DOI: 10.2352/issn.2470-1173.2021.2.sda-054
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Light Field Rendering for non-Lambertian Objects

Abstract: Fast track article for IS&T International Symposium on Electronic Imaging 2021: Stereoscopic Displays and Applications XXXII proceedings.

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Cited by 10 publications
(13 citation statements)
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“…When such objects, socalled non-Lambertian, are present in the scene, the linear hypothesis in pixel displacement in the function of the camera displacement is not valid anymore. Adapting the DIBR principles to non-Lambertian objects is nevertheless possible by exploiting additional information, such as structure, normal, and indexes of refraction [28], or a more accurate approximation of the pixel displacement [29][30][31] (chosen solution in RVS).…”
Section: Frequent Artifactsmentioning
confidence: 99%
See 1 more Smart Citation
“…When such objects, socalled non-Lambertian, are present in the scene, the linear hypothesis in pixel displacement in the function of the camera displacement is not valid anymore. Adapting the DIBR principles to non-Lambertian objects is nevertheless possible by exploiting additional information, such as structure, normal, and indexes of refraction [28], or a more accurate approximation of the pixel displacement [29][30][31] (chosen solution in RVS).…”
Section: Frequent Artifactsmentioning
confidence: 99%
“…Alternatively, to model the non-Lambertian surface in itself, it is possible to track its feature movements on the surface [29,33,34]. DIBR can be generalized to non-Lambertian objects by replacing the usual depth maps with the coefficients of a polynomial approximating the non-Lambertian features displacement [30,31]. To clearly understand what this means, let us start with what happens for diffuse objects, where for a lateral camera movement x, y ðÞ , the new position u, v ðÞ of a pixel u 0 , v 0 ðÞ is given by:…”
Section: Non-lambertian Casementioning
confidence: 99%
“…Since tensor displays describe linear relationships, they are well suited to represent Lambertian objects. However, non-Lambertian materials present a unique challenge since they show non-linear movement in the EPI [20,21].…”
Section: Tensor Display For Non-lambertian Contentmentioning
confidence: 99%
“…Applying the shearlet transform [23] on epipolar plane images (EPI) allows to render scenes with non-Lambertian objects and semi-transparency, by implicitly segmenting them [24], but does not approximate curved feature paths in the 4D light field. Indeed, non-Lambertian features are not constrained to a plane, hence, even locally, they have to be described with more complex models, using the general linear cameras approximation [25], [26], a local linear approximation [27] or global approximation with Bezier curves [28]. Multiplane Images (MPI) rendering approximates the straight lines visible in EPI by segmenting the scene in layered depth [29], [30] and seems to be resistant to artifacts created by non-Lambertian objects present in the scene [6].…”
Section: Related Workmentioning
confidence: 99%