Proceedings of the 26th ACM Symposium on Parallelism in Algorithms and Architectures 2014
DOI: 10.1145/2612669.2612680
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Locality-based network creation games

Abstract: Network creation games have been extensively studied, both from economists and computer scientists, due to their versatility in modeling individual-based community formation processes, which in turn are the theoretical counterpart of several economics, social, and computational applications on the Internet. In their several variants, these games model the tension of a player between her two antagonistic goals: to be as close as possible to the other players, and to activate a cheapest possible set of links. Ho… Show more

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Cited by 14 publications
(19 citation statements)
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“…Finally, they show that the dynamics, where at each step a coalition can deviate so that all of its members strictly improve their utility by changing strategy, can cycle. The main consequence of this latter fact is that no strong potential function 4 can exist for the game, and hence the existence of an SE cannot be proved by simply exhibiting it. It is worth noticing that strong potential functions are one of the main tools used to prove the existence of an SE.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Finally, they show that the dynamics, where at each step a coalition can deviate so that all of its members strictly improve their utility by changing strategy, can cycle. The main consequence of this latter fact is that no strong potential function 4 can exist for the game, and hence the existence of an SE cannot be proved by simply exhibiting it. It is worth noticing that strong potential functions are one of the main tools used to prove the existence of an SE.…”
Section: Introductionmentioning
confidence: 99%
“…Concerning local coalitions, a notion of equilibrium close in spirit to our LSE has been studied in the context of network design games in [19]. Moreover, locality aspects have been also considered when restricting the strategy space in single-player deviations (see for example [4,10]).…”
Section: Introductionmentioning
confidence: 99%
“…We remark that numerous extensions and variations of the network creation game have also been studied; we refer the interested reader to [2,4,5,7,8,9].…”
Section: Introductionmentioning
confidence: 99%
“…Yet, due to the size and dynamics of those networks, this assumption is hard to justify. Only recently, Bilò et al [6] introduced the first variant of the popular (and mathematically beautiful) model by Fabrikant et al [11] that explicitly incorporates a locality constraint. In this model, the selfish agents are nodes in a network which can buy arbitrary incident edges.…”
Section: Introductionmentioning
confidence: 99%
“…To the best of our knowledge, the only models in the realm of NCGs that consider locality constraints are [6] and [7]. As discussed above, both model the local knowledge in a very pessimistic way.…”
Section: Introductionmentioning
confidence: 99%