2019
DOI: 10.1109/tvcg.2019.2898781
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Manufacturing Application-Driven Foveated Near-Eye Displays

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Cited by 51 publications
(26 citation statements)
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“…Such techniques exploit the limited spatial resolution of the eye in the periphery [Guenter et al 2012]. Non-uniform sampling at different eccentricities can be reversed by novel optical design [Akşit et al 2019], or deep-learning methods [Kaplanyan et al 2019]. As the per-frame sample count in such schemes is fixed, and we concentrate on motion perception in the fovea, we consider our work orthogonal to foveated rendering.…”
Section: Perceptual Rendering Methodsmentioning
confidence: 99%
“…Such techniques exploit the limited spatial resolution of the eye in the periphery [Guenter et al 2012]. Non-uniform sampling at different eccentricities can be reversed by novel optical design [Akşit et al 2019], or deep-learning methods [Kaplanyan et al 2019]. As the per-frame sample count in such schemes is fixed, and we concentrate on motion perception in the fovea, we consider our work orthogonal to foveated rendering.…”
Section: Perceptual Rendering Methodsmentioning
confidence: 99%
“…To circumvent this issue, the concept of the foveated display is proposed [9][10][11][12][13] . The idea is based on that the human eye only has high visual acuity in the central fovea region, which accounts for about 10°FoV.…”
Section: Tradeoffs and Potential Solutionsmentioning
confidence: 99%
“…Motivated by the different angular resolution of the human visual system in the central vision (around 60 pixels per degree) and the peripheral vision (around 30 pixels per degree) [23], the foveated displays present high-angular-resolution images only within the eye gaze area while maintaining a low angular resolution in the peripheral area, reducing the total system resolution requirement. Several techniques have been reported in 2019 to achieve the foveated image presentation and dynamic change of the foveated area according to the tracked eye gaze direction [13,[24][25][26], which are summarized in Table 2.…”
Section: Fov and Angular Resolutionmentioning
confidence: 99%