2017
DOI: 10.1007/s11042-017-4526-z
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Multimedia platform for mathematics’ interactive learning accessible to blind people

Abstract: Nowadays, the math learning is an important step in developing professional carriers in technical and economic sciences. Increasing the number of e-learning tools used in universities courses can reduce the potential barrier of access to mathematical knowledge, but most of them are not accessible for impaired students. Moreover, classical printed math books include little explicit instructional information about structural information interpretations. Taking into account these barriers the article presents the… Show more

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Cited by 31 publications
(18 citation statements)
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“…Many research studies have been conducted in the field of integrating technology into education (see [6], [7]), especially in mathematics education (see [8], [9]). One that has attracted many educational practitioners and researchers around the world is gamebased learning (GBL), which is the integration of educational games into the teaching and learning process.…”
Section: Introductionmentioning
confidence: 99%
“…Many research studies have been conducted in the field of integrating technology into education (see [6], [7]), especially in mathematics education (see [8], [9]). One that has attracted many educational practitioners and researchers around the world is gamebased learning (GBL), which is the integration of educational games into the teaching and learning process.…”
Section: Introductionmentioning
confidence: 99%
“…The multimedia learning content has been used in supporting not only the needs of normal learners but also learners with special needs. This is shown in recent works of Ávila-Soto et al [28] and Maćkowski et al [29]. Meanwhile, Ahmad and Mutalib [30] designed a courseware for low-achieving learners.…”
Section: Introductionmentioning
confidence: 80%
“…La utilización de esta herramienta evalúa en primer lugar el conocimiento de las(os) estudiantes mediante una serie de preguntas introductorias o de revisión, que la plataforma llama 'verificación de conocimientos'. Luego, Aleks elige el tema adecuado para cada estudiante, según el resultado de dicha verificación inicial, junto al grado de dificultad de los contenidos con los que se continuará ejercitando (Maćkowski, Brzoza, Żabka y Spinczyk 2018). Para ello, se enfoca en las brechas del conocimiento individual de las(os) estudiantes, empleando herramientas de evaluación y aprendizaje personalizado que fortalezcan sus habilidades; estrategias de flexibilidad de contenido; gestión de recursos; y acceso ilimitado en línea, dado su nivel de adaptabilidad a cualquier dispositivo tecnológico (Boykin y Xiao, 2009).…”
Section: La Plataforma Interactiva Aleks En La Enseñanza De Las Matemáticasunclassified