2011
DOI: 10.1016/j.fss.2011.03.015
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Nash equilibrium strategy for fuzzy non-cooperative games

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Cited by 39 publications
(15 citation statements)
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“…For exogenously givenṼ and̃, an extended bimatrix game with triangular fuzzy payoffs can be transformed into a standard game with triangular fuzzy payoffs by evaluating the utility of each payoff according to (16) and (17). Given an extended bimatrix game G 3 and reference pointsṼ and̃, a transformation…”
Section: Bimatrix Game With Triangular Fuzzy Payoffs and Loss Avementioning
confidence: 99%
See 2 more Smart Citations
“…For exogenously givenṼ and̃, an extended bimatrix game with triangular fuzzy payoffs can be transformed into a standard game with triangular fuzzy payoffs by evaluating the utility of each payoff according to (16) and (17). Given an extended bimatrix game G 3 and reference pointsṼ and̃, a transformation…”
Section: Bimatrix Game With Triangular Fuzzy Payoffs and Loss Avementioning
confidence: 99%
“…is defined, where the utility of each payoff for each player is transformed by using the appropriate reference points and loss aversion coefficients according to (16) or (17). For an extended bimatrix game with triangular fuzzy payoffs G 3 , we definẽ…”
Section: Bimatrix Game With Triangular Fuzzy Payoffs and Loss Avementioning
confidence: 99%
See 1 more Smart Citation
“…Identifying the Nash equilibrium of this problem using certain values of parameters, the dominant minimax equilibrium strategy was achieved. Cunlin and Qiang (2011) developed Maeda's model where payoffs were asymmetric triangular fuzzy numbers. Lui and Kao (2007) developed a method for zerosum games based on the extension principle and α-cuts.…”
Section: Introductionmentioning
confidence: 99%
“…Fuzzy games in literature are based on the use of classical fuzzy sets (a.k.a Type-1 fuzzy sets) alongside Linear Programming (LP) methods. The most important works have been proposed by Bector and Chandras [3], Campos [4], Delgado, Verdegay and Vila [5], Li [6], Butnariu [7,8], Vijay et al [9], Monroy et al [10], Cunlin and Qiang [11], and Larbani [12]. All those works handle imprecision around the payoffs in the game using Type-1 fuzzy sets/numbers.…”
Section: Introductionmentioning
confidence: 99%