2001
DOI: 10.1109/38.933523
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Out-of-core rendering of large, unstructured grids

Abstract: We address the problem of rendering large unstructured volumetric grids on machines with limited memory. This problem is particularly interesting because such datasets are likely to come from computations generated on supercomputers, that is, machines with superior resources than even the most powerful workstations. Here, we present a set of techniques which can be used to render arbitrarily large datasets on machines with very little memory. In particular, we present two techniques which vary in rendering spe… Show more

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Cited by 47 publications
(34 citation statements)
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“…Many other techniques use chunks as a unit of storage for data [5] or as a unit of communication between a server that contains the data and clients that visualize the data [6]. A technique similar with chunking but applied to irregular grids is the meta-cell technique [7,8,9]. Meta-cells contain several spatially close cells, have fixed size (several disk blocks) and are loaded from disk as a unit which enables them to be stored in a space saving format.…”
Section: Related Workmentioning
confidence: 99%
“…Many other techniques use chunks as a unit of storage for data [5] or as a unit of communication between a server that contains the data and clients that visualize the data [6]. A technique similar with chunking but applied to irregular grids is the meta-cell technique [7,8,9]. Meta-cells contain several spatially close cells, have fixed size (several disk blocks) and are loaded from disk as a unit which enables them to be stored in a space saving format.…”
Section: Related Workmentioning
confidence: 99%
“…In the run-time phase, we parallelize the bottleneck operations in the out-of-core isosurface extraction technique of [9] and in the outof-core ZSweep algorithm [17]: for the former, these include reading the active meta-cells from disk and scanning through the active meta-cells to generate isosurface triangles; for the latter, these include reading the meta-cells from disk in a desired front-to-back order and performing in-core ZSweep on the meta-cells read. We develop self-scheduling schemes [39] for both our parallel algorithms, which ensure load balancing among processor nodes and are very simple to implement.…”
Section: Introductionmentioning
confidence: 99%
“…We parallelize the out-of-core isosurface extraction algorithm of [9] and the out-of-core ZSweep technique [17] for direct volume rendering, using the meta-cell technique as a unified underlying building block.…”
Section: Introductionmentioning
confidence: 99%
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