2008
DOI: 10.1111/j.1467-8659.2008.01200.x
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Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow

Abstract: Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from numerical diffusion of surface detail, whereas particlebased methods preserve details more accurately but introduce the problem of unequal global representation. The particle level set (PLS) method combines the advantages of both approaches by interchanging the information between the grid and the particles. Our work demonstrates that… Show more

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Cited by 9 publications
(7 citation statements)
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“…An alternative approach adopts the concept of level‐set advection to avoid blurring for advected dye. In this approach, the boundary between dye and background is modeled as an interface transported without blur [CKSW08, Wei04].…”
Section: Related Workmentioning
confidence: 99%
“…An alternative approach adopts the concept of level‐set advection to avoid blurring for advected dye. In this approach, the boundary between dye and background is modeled as an interface transported without blur [CKSW08, Wei04].…”
Section: Related Workmentioning
confidence: 99%
“…More recently, parallel implementations of particle [7] and marker [22] level sets were also proposed. These methods achieve 15 and 24 fps respectively, on full grids of size 128 3 voxels.…”
Section: B Level Set Gpu Methodsmentioning
confidence: 99%
“…For example, a number of recent contributions have been made to use streak and time surfaces in interactive applications [CKSW08,FBTW10], compute them with high accuracy and surface quality [KGJ09], and to render them in a smoke-like manner to mimic real-world smoke experiments [vFWTS08]. Lacking a readily available differential description, they found their applications only in integration-based methods by means of geometric algorithms for their construction.…”
Section: Introductionmentioning
confidence: 99%