2019
DOI: 10.24114/jtikp.v5i2.12597
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Pengembangan Media Pembelajaran Interaktif Pada Mata Pelajaran Mesin Konversi Energi Teknik Otomotif

Abstract: Abstrak: Tujuan penelitian ini untuk: (1) menghasilkan media pembelajaran interaktif layak digunakan, mudah dipelajari siswa dan dipakai untuk pembelajaran individual, (2) untuk mengetahui keefektifan media pembelajaran interaktif pada mata pelajaran mesin konversi energi. Jenis penelitian pengembangan model Borg and Gall dan model desain pembelajaran Dick dan Carey. Model ini meliputi enam tahapan, yakni: studi literatur, perencanaan atau desain pengembangan, pengembangan produk, validasi ahli, uji coba, revi… Show more

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Cited by 3 publications
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“…Aini said interactive media significantly improved student understanding (Aini, 2021). Kurniyawan, Wahyuningsih, and Arifin said that using media effectively improved understanding (Kurniyawan, 2019;Wahyuningsih, 2022); Arifin, 2019). The use of CoSpace Edu as a platform was chosen based on its ability to present learning materials in a more interactive and immersive way, supporting Anistyasari and Taufiq's findings on the effectiveness of multimedia tools in learning (Anistyasari, 2022;Taufiq, 2023).…”
Section: Discussionmentioning
confidence: 84%
“…Aini said interactive media significantly improved student understanding (Aini, 2021). Kurniyawan, Wahyuningsih, and Arifin said that using media effectively improved understanding (Kurniyawan, 2019;Wahyuningsih, 2022); Arifin, 2019). The use of CoSpace Edu as a platform was chosen based on its ability to present learning materials in a more interactive and immersive way, supporting Anistyasari and Taufiq's findings on the effectiveness of multimedia tools in learning (Anistyasari, 2022;Taufiq, 2023).…”
Section: Discussionmentioning
confidence: 84%
“…Beberapa penelitian terdahulu yang telah mengembangkan media pembelajaran interaktif dalam berbagai mata pelajaran seperti Bahasa Inggris (Annisa, Saragih, & Mursid, 2018), Pendidikan Agama Islam (Mahfudzah, K, & Tanjung, 2018), Teknik Otomotif (Arifin, K, & Mursid, 2018), Sejarah (Andryani, K, & Mursid, 2018), Kimia (Harliana, Abdul, & Mursid, 2018). Maka dari itu dalam penelitian ini berupaya melakukan pembaruan dalam pengembangan media pembelajaran matematika berupa kotak Pop-up untuk anak berkebutuhan khusus tipe autisme.…”
Section: Pendahuluanunclassified
“…This interaction varies as the user is able to select the material to be learned, move the desired page, or can input the answer from the exercise then the computer responds by giving the results of the work and discussion through feedback. The interactive learning media contributes a positive effect in improving students' learning outcomes [9]- [13]. It improves students' learning motivation [14] and motivation shows considerably beneficial impacts on learning results [15].It encourages innovations in education as solutions to conventional teaching and learning methodologies in the classroom [16].…”
Section: Introductionmentioning
confidence: 99%