2020
DOI: 10.12695/jmt.2020.19.2.1
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Perbandingan User Experience Aplikasi Digital Wallet (Pengguna Go-Pay, OVO, DANA, dan LinkAja) Pada Mahasiswa Bandung

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Cited by 4 publications
(11 citation statements)
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“…In line with PBI, many companies in the financial and technology sector have begun arriving with new digital payment products (Dewi & Ariyanti, 2020). As of 11 November 2020, Bank Indonesia has updated the list of electronic money providers that have obtained official licenses, where 53 companies have successfully issued electronic money (e-money) in Indonesia.…”
Section: Digital Wallet Applicationsmentioning
confidence: 99%
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“…In line with PBI, many companies in the financial and technology sector have begun arriving with new digital payment products (Dewi & Ariyanti, 2020). As of 11 November 2020, Bank Indonesia has updated the list of electronic money providers that have obtained official licenses, where 53 companies have successfully issued electronic money (e-money) in Indonesia.…”
Section: Digital Wallet Applicationsmentioning
confidence: 99%
“…Most companies that publish digital wallet applications (e-wallet) in Indonesia have also adopted the user experience theory. The company considers that user experience can be one of the factors that influence people's decisions to use digital wallet applications (e-wallet) (Dewi & Ariyanti, 2020). According to a study conducted by Ipsos Indonesia, 25 percent of Indonesians use digital wallet applications (e-wallet) in Indonesia because they have a pleasant experience (Mahendra, 2020).…”
Section: User Experiencementioning
confidence: 99%
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